Timeline for 4m² Room for Gaming PC - Temperature issue
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
S Apr 28, 2016 at 8:55 | history | suggested | Otto V. | CC BY-SA 3.0 |
replaced in-home-streaming on a barebone with steam link, because it's much cheaper and way more warmth efficient.
|
Apr 26, 2016 at 7:52 | review | Suggested edits | |||
S Apr 28, 2016 at 8:55 | |||||
May 13, 2015 at 11:33 | comment | added | pjc50 | Steam streaming works by injecting a layer into the graphics drivers (just as is done for the steam overlay) which diverts the graphics to an H264 compressor. On some cards this is hardware-accelerated. blogs.nvidia.com/blog/2014/08/28/… . "Directly" is a bit of a relative term in modern PCs. Another way to observe this is what happens if you Windows-tab out of a game. | |
May 13, 2015 at 8:53 | comment | added | Gilles V. | I confirm that Steam let you stream non-steam games. | |
May 13, 2015 at 7:28 | comment | added | Bobby | @Sempie The barebones pc (Client) should only need enough processing power to decode the streamed video. Resolution would be the only factor , not the complexity of graphics. | |
May 13, 2015 at 7:24 | comment | added | Vladimir Cravero | Steam streaming works well in LAN and well enough in WLAN. I can't really understand why the above commenter spent time writing something that is not true. | |
May 13, 2015 at 7:08 | comment | added | jawo | Does not work for games with complex grafics. The videocard sent's it output directly to the HDMI/VGA/DP/whateverport, there is no technical way to let the videocard calculate the pictures and sent it to the networkcontroller. | |
May 13, 2015 at 7:06 | review | First posts | |||
May 13, 2015 at 7:10 | |||||
May 13, 2015 at 7:03 | history | answered | Bobby | CC BY-SA 3.0 |